Designed by Corey Konieczka, Mansions of Madness is a scenario-driven board game of occult horror and mystery for two to five players. In it, one player takes on the role of the keeper, a malevolent force working to complete a sinister plot, and all other players take on the roles of investigators, the unlikely heroes who gather to oppose him.
During each game, investigator players explore an eerie location in the hopes of solving a mystery before it’s too late. Investigators win or lose as a team, and need to keep their wits about them to find the artifacts, weapons, and clues needed to stop the keeper’s diabolical plot. The keeper’s goal is to fulfill an evil scheme, which can range from driving the investigators insane to bringing about the end of the world. The keeper’s weapons are fear, paranoia... and terrifying monsters. Can a handful of brave investigators uncover the truth in time, or will the wicked plans of the keeper come to fruition?