Spillsjefen Logo Noe du leter etter?
 Skriv det inn her:

Spillsjefen elsker spill.
Derfor har vi bra service, stort utvalg og lave priser.
Noe du savner? Klikk her - Spillsjefen tar saken!
Allerede kunde? Logg inn   Ikke kunde ennå? Registrer deg 
Gratis Frakt Klikk her
Hjem Brettspill Samlekort LEGO Miniatyr Kortspill Rollespill Puslespill Gadgets Tilbehør Diverse Siste Nytt
Min konto  Handlevogn  Kasse  
  Hjem » Produktkatalog » Alle brettspill Min konto  |  Handlevogn  |  Kasse  |  Hjelp
Arkham Horror
Axis & Allies
Ticket to Ride
Årets spill
Alle brettspill
  Best likt
  Modern Classics
  Nedsatt pris
  Ryddesalg brettspill
  Ryddesalg kortspill
  Spill på norsk
  Terningkast 5 eller 6
  Årets Spill
  Abstrakt strategi
  Andre verdenskrig
  Filmer og TV
  I luften
  Industri og produksjon
  Science Fiction
  Til sjøs
  Økonomi og handel
Ofte stilte spørsmål (FAQ)
Hvordan handler jeg?
Om Spillsjefen
Kontakt Spillsjefen

Klikk her for infosenter
Brettspill - 1914: Glory's End / When Eagles Fight  Kr 319,00
Kr 559,00 
Du sparer: Kr 240,00 (43%)
1 på lager

Antall spillere2

Two games in one package.

1914: Glory's End

Before the award-winning World War I designs Paths of Glory and The Great War In Europe, Deluxe Edition, designer Ted S. Raicer had revived interest in gaming the Great War with a series of WWI campaign games for the late lamented Command magazine. GMT is proud to present a set of revised boxed editions of these classic "players-games".

In August 1914, Imperial Germany gambled its future on a rapid conquest of France, designed to free up the German army within six weeks to face the Russian steamroller of France's Tsarist ally on the eastern front. Seven German armies deployed opposite five French armies, the army of "plucky little Belgium", and the "Old Contemptibles" of the British Expeditionary Force in a series of battles that turned August and September 1914 into the bloodiest months of the entire war.

1914: Glory's End covers the first three months of the Great War on the western front, from the Guns of August to First Ypres. This oft-gamed campaign receives a unique treatment, emphasizing playability without compromising on historical feel. Units are mostly corps of four steps (two counters per unit), along with a few especially strong (or weak) brigades and divisions, along with counters for the feared German Krupp and Skoda guns. The corps level Order of Battle accurately reflects the operational doctrine of the campaign, while also limiting the number of counters on the map to an easy-to-manage level.

The game scale is 9.5 miles per hex and three days per turn. The campaign game runs a full 30 turns, but the new edition will include not only a previously published mini-scenario on the Battle of the Marne, but a short ten turn campaign scenario covering the decisive opening weeks of the war. In addition the campaign games can be played in historical or free set-up versions.

1914: Glory's End uses an Igo-Hugo system with two types of combat to demonstrate the tactical realities of the campaign: Prepared Combat and March Combat. Prepared Combat allows you to bring all your adjacent units to bear against a defending hex, but only with units that don't move. This gives the defender time to reinforce, retreat, or pre-empt your combat with his own attack. To avoid this, you can "attack off the march" during your movement, but March Combat may only be delivered by a single stack at a time, limiting the force you can bring to bear. Furthermore, March Combat cannot be used against entrenched enemy units.

The coming of trench warfare is reflected by a unique Entrenchment rule: starting on turn 10 players may entrench one or two hexes per turn, PLUS any hexes adjacent to enemy trenches. The result is that trenches appear first as a tactical consideration, but then turn into a strategic problem as they spread with ever-increasing rapidity along the front.

1914: Glory's End manages to cover all the important characteristics of the campaign (with rules for forts, cavalry, command and control breakdowns, supply, strategic rail movement, Allied sea movement, German forced marching, Plan XVII, Paris in Danger! and more) while remaining easy to play. The new GMT version will of course incorporate all errata from the original edition, but adds updated artwork, a corrected historical campaign Order of Battle, additional scenarios, and a tweaked set of rules.

When Eagles Fight

Before the award-winning World War I designs Paths of Glory and The Great War In Europe, Deluxe Edition, designer Ted S. Raicer had revived interest in gaming the Great War with a series of WWI campaign games for the late lamented Command magazine. GMT is proud to present a set of revised boxed editions of these classic "players-games".

Winner of the Charles S. Roberts award for best pre-WWII boardgame, When Eagles Fight covers the eastern front in World War I, the last war of Tsarist Russia, Habsburg Austria, and Imperial Germany. From 1914 to 1917 the armies of the Tsar battled from the Carpathians to the Baltic against the outnumbered but logistically superior German army and the badly-led multi-ethnic forces of Austria-Hungary (the Central Powers). Though repeatedly inflicting massive defeats on the Habsburg armies, the Russians were ultimately undone by the skill and firepower of the German army and the collapsing political structure of the Tsarist autocracy. By March 1917 the 300 year-old Romanov dynasty was no more, and the stage was set for the coming of Lenin and the Bolsheviks. But the empire of the Habsburgs was left mortally wounded, and the Kaiser's Germany would meet its own doom less than two years later on the battlefields of the western front.

When Eagles Fight recreates this titanic struggle from the initial clashes at Tannenberg and in Galicia to the revolution that brought down Tsar Nicholas II. The large-hex map covers the eastern front of the Great War from the northern tip of Romania to Petrograd, and from Berlin to Smolensk at a scale of 25 miles to the hex. Turns represent one or two months, and combat units range from division to (mostly) corps.

When Eagles Fight has a set of low-complexity rules, without sacrificing the historical elements of this unique theater of the Great War. The combat results table is bloody and attritional, but allows for breakthroughs with the right tactics or artillery support. The greater operational skills of the German army is shown in the use of the OberOst HQ, which allows additional attacks on a select part of the front. The Russian supreme headquarters, Stavka, in turn has the ability to concentrate their limited supplies to overcome logistical shortages. And the surprise tactics of the Brusilov Offensive can allow a late game victory over the Austrians.

Other rules cover the slow pace of Russian mobilization, Austrian Lock-Step Planning in the opening days of the war, German heavy artillery, fortifications, Russian Guards forces, Cavalry Retreats, and the effects of events on other fronts.

But the new edition of When Eagles Fight is more than just a reprint of the original version. The Random Events Table has been exchanged for a system of random events chits allowing for more events. The effects if the Germans do not launch a Verdun offensive in France-which sometimes threw off the balance of the original design- have been revised. Changes in the stacking rules after 1914 more accurately reflect the effect of trenches on the course of the campaigns. And the map now contains the rail lines removed by Command from the first edition. The game also includes a short alternative-history scenario in which the bulk of the German army goes east rather than west in August 1914.

These changes make this an improved edition of an already award-winning design. Tense, historical, and just plain fun, When Eagles Fight is a game that belongs in the collection of everyone with an interest in the Great War!

Spillet er på engelsk.

Litt om emballasje:
En sjelden gang hender det at esker har småskader som bulker, riper eller annen kosmetisk skade, eller får skader under frakt, men innholdet er uskadet. Dersom det er viktig for deg å ha "perfekt" emballasje anbefaler Spillsjefen å ta en tur til fysisk butikk der du i ro og mak kan studere spillets emballasje, sjekke at det ikke har noen skjønnhetsfeil og frakte det hjem selv. Velkommen skal du være! :)
Skriv omtale
Kunder som kjøpte dette produktet, kjøpte også
Brettspill - Cities
Brettspill - Cities
Brettspill - Stronghold 2nd edition
Brettspill - Stronghold 2nd edition
Brettspill - Sherlock Holmes Consulting Detective: Jack the Ripper & West End Adventures
Brettspill - Sherlock Holmes Consulting Detective: Jack the Ripper & West End Adventures
Brettspill - The Great War
Brettspill - The Great War
Brettspill - Historia
Brettspill - Historia
Klikk her for å se alle brettspill i Spillsjefens nettbutikk.
Brettspill - Twilight Imperium Fourth Edition Brettspill - Twilight Imperium Fourth Edition
Kr 1649,00
Kjøp nå 

Brettspill - Scythe Brettspill - Scythe
Kr 839,00 Kjøp nå 

Brettspill - Mansions of Madness Second Edition Brettspill - Mansions of Madness Second Edition
Kr 1109,00 Kjøp nå 

Brettspill - Terraforming Mars Brettspill - Terraforming Mars
Kr 769,00 Kjøp nå 

Brettspill - Blood Rage Brettspill - Blood Rage
Kr 1059,00 Kjøp nå 

Brettspill - Star Wars: Imperial Assault  Core Game Brettspill - Star Wars: Imperial Assault Core Game
Kr 1109,00 Kjøp nå 

Brettspill - Caverna: The Cave Farmers Brettspill - Caverna: The Cave Farmers
Kr 789,00 Kjøp nå 

Brettspill - Star Wars Rebellion Brettspill - Star Wars Rebellion
Kr 999,00 Kjøp nå 

Brettspill - Gloomhaven 2nd Printing Brettspill - Gloomhaven 2nd Printing
Kr 1559,00  

Brettspill - Take it to the Limit! Brettspill - Take it to the Limit!
Kr 599,00 Kjøp nå 

Tips en venn
Fortell noen du kjenner om dette produktet.
Siste produkter
Brettspill - Kingsburg  Brettspill - Kingsburg
Kr 669,00 Kjøp nå 

Brettspill - Zombicide: Wulfsburg  Brettspill - Zombicide: Wulfsburg
Kr 889,00 Kjøp nå 

Brettspill - Edge of Humanity  Brettspill - Edge of Humanity
Kr 539,00 Kjøp nå 

Brettspill - Fields of Arle: Tea & Trade  Brettspill - Fields of Arle: Tea & Trade
Kr 449,00 

Brettspill - Jim Henson's The Dark Crystal: Board Game  Brettspill - Jim Henson's The Dark Crystal: Board Game
Kr 589,00 Kjøp nå 

Brettspill - Stuffed Fables  Brettspill - Stuffed Fables
Kr 789,00 Kjøp nå 

Brettspill - Spirit Island: Branch & Claw  Brettspill - Spirit Island: Branch & Claw
Kr 339,00 Kjøp nå 

Brettspill - Neuroshima Hex! Smart  Brettspill - Neuroshima Hex! Smart
Kr 89,00 Kjøp nå 

Brettspill - Kemet  Brettspill - Kemet
Kr 509,00 

Brettspill - Dragonfire: Adventures - Chaos in the Trollclaws  Brettspill - Dragonfire: Adventures - Chaos in the Trollclaws
Kr 219,00 

Brettspill - Millennium Blades: Professionals (Promo Pack #6)  Brettspill - Millennium Blades: Professionals (Promo Pack #6)
Kr 129,00 Kjøp nå 

Brettspill - Neuroshima Hex! Vegas  Brettspill - Neuroshima Hex! Vegas
Kr 89,00 

Brettspill - Fabled Fruit: The Lime Expansion  Brettspill - Fabled Fruit: The Lime Expansion
Kr 229,00 Kjøp nå 

Brettspill - Onitama: Sensei's Path  Brettspill - Onitama: Sensei's Path
Kr 149,00 Kjøp nå 

Brettspill - Tortuga 1667  Brettspill - Tortuga 1667
Kr 299,00 Kjøp nå 

Brettspill - Sunset Over Water  Brettspill - Sunset Over Water
Kr 269,00 Kjøp nå 

Brettspill - Legendary Creatures  Brettspill - Legendary Creatures
Kr 569,00 Kjøp nå 

Brettspill - Professor Treasure's Secret Sky Castle  Brettspill - Professor Treasure's Secret Sky Castle
Kr 269,00 Kjøp nå 

Brettspill - Ancestree  Brettspill - Ancestree
Kr 559,00 Kjøp nå 

Brettspill - Endless Pass: A Viking Saga  Brettspill - Endless Pass: A Viking Saga
Kr 269,00 Kjøp nå 

Leketøybransjens Fellesråd Spillsjefen bruker Klimanøytral Servicepakke[Kontakt oss] [Kjøpsbetingelser] [Infosenter]

Bilder, navn og logoer er kopibeskyttet.
Kopiering av innhold til kommersielt bruk uten tillatelse forbudt.
posten logovisa logomastercard logopaypal logo