Defender of the Realm: Hero Expansion #3 includes four new heroes – with a miniature and character card for each – along with a half-dozen new global effects cards and three tokens for use with the Defenders of the Realm base game. The heroes in this expansion are:
Elf Lord: The Elf Lord knows the secret pathways through forests, enabling him to travel swiftly through all green locations. His mastery of Elf Magic enables him to assist himself (or other heroes) with a re-roll of one die each round, and his ability to ambush Minions and Generals in combat makes him a strong warrior in support of the realm.
Monk: The Monk, a wanderer on some sacred quest for her order, is a master of the Martial Arts, enabling her to land a fury of blows with her staff on the unfortunate minions and Generals she encounters. Additionally, she uses the same training to defend herself against attacks. Her spiritual conditioning and wandering nature provide her with an additional Quest opportunity at all times as she is always holding two Quest Cards.
Seeker: The Seeker was born with the ability to glimpse the future and as such the Seeker always knows where the next Minion attack will occur and if a General will move. The sword she wields is extremely deadly because of her ability to foresee the battle beforehand, enabling her use all Special Cards as Battle Luck cards. If her attacks fail to defeat all enemy in the area, she can call upon her magic to summon images that will confuse her attackers and send them them wandering off to other lands.
Thief: The Thief is the master of sneaking behind enemy lines to not only scout the army of the Dark Lord, but also to steal battle plans from the General's headquarters tent. While not the greatest of warriors, the use of her daggers in combat, especially when treasure can be stolen, often enables her to question the enemy before dispatching them and to gain valuable information in the form of Hero Cards.
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